Fast & Furious: Showdown is a cooperative racing video game, based on the Fast & Furious franchise.
Developed by Firebrand Games and published by Activision for Microsoft Windows, PlayStation 3, Wii U, Xbox 360 and Nintendo 3DS, the game's story ties into the events in Fast & Furious 6, including bridging the events between the story of the film and those of its predecessor Fast Five, as well as the story of other films in the franchise. The game was released on May 21, 2013.
The game's story begins with Monica Fuentes entering her office to find a woman looking through her files. The woman introduces herself as Riley Hicks and mentions that she's got orders to meet agent Luke Hobbs in 24 hours. Monica reveals that she's Riley's P.O.C and Riley tells her that she needs to know everything that Hobbs is up to. Monica reveals that Hobbs has been tracking a crew across the globe and is getting closer. Riley thought that it was Dominic Toretto's crew but Monica tells her that its another one. They have been running jobs from Hong Kong to Berlin and every time someone gets close they get rocked. Recent Intel points to Russia where they heist military tech. The crew is lead by Owen Shaw, a former spec ops who was a major in the S.A.S. and ran the UK's mobility division. Riley points out that she was on a op with them in Cairo, Egypt and they play for keeps.
In Moscow, Shaw along with Letty Ortiz are driving Flip Car's causing chaos by running over numerous cars and evading the police, the chase ends with them escaping under a bridge. The game then shifts to Rio de Janeiro, Brazil with Brian O'Conner and Tej Parker commiting a heist by attaching a vault to their cars. They manage to escape and later participate in a freeway race in Los Angeles. After winning the race they are pursed by the police but evade them and hijack fuel tankers much similar to the hijacking scene from Fast and Furious. From there they take the trucks to their rendezvous point but are pursued by more henchman which they evade.
The gameplay of Fast & Furious: Showdown focuses on cooperative driving and car combat. The game is centered around different missions, all centered around driving around in semi-destructible loops. These missions can range from a normal race to surviving a certain number of laps. In some missions, the character may need to hijack another vehicle by jumping from the top of their vehicle to the other. All the cars have health bars, and some feature nitro abilities.
The game can be played with an AI partner or in local cooperative play. There is no online gameplay. The gameplay varies from having 2 separate cars, to one person manning the turret while the other drives, to one person jumping out of the car and hijacking the other.
Fast & Furious: Showdown received generally negative reviews from critics. IGN editor Marty Sliva said that the game "seemed to actively try to persuade me to stop playing before I reached the finish line." Alex V from New Game Network was less hard on the game and said that "Fast and Furious: Showdown should only be of interest to the casual gamers who enjoy the films."